Author |
Thread Statistics | Show CCP posts - 36 post(s) |

Hratli Smirks
GoonFleet GoonSwarm
|
Posted - 2009.11.07 08:17:00 -
[1]
Originally by: ian666
Originally by: Batolemaeus if you think hidden belts were generating isk. Nobody bothers with them.
Well this is a problem of thoose 'nobody' who doesnt want to use it, its their choice. If someone have enought money, then he just doesnt need to use it.
Nobody does them because they aren't profitable. If they aren't profitable now, and they aren't being improved in quality, they will continue to be unprofitable and unused so long as there exists any better alternative option, like ratting and level 4 missions. Belts are a finite resource, but missions aren't.
|

Hratli Smirks
GoonFleet GoonSwarm
|
Posted - 2009.11.07 18:43:00 -
[2]
Originally by: Zastrow
Originally by: CCP Chronotis words words words
ok good but we really need to hear more about the benefits of the infrastructure improvements because we're all still really skeptical of whether or not it will be worth the time and effort
but guys guys TWO GUARANTEED ANOMALIES guys
|

Hratli Smirks
GoonFleet GoonSwarm
|
Posted - 2009.11.07 19:33:00 -
[3]
Originally by: c0rn1
As far as I know trial accounts can't join alliances. So that problem is already solved.
cheers
c0rn1
They sure can (I did)
|

Hratli Smirks
GoonFleet GoonSwarm
|
Posted - 2009.11.08 17:49:00 -
[4]
YES OR NO: Due to the increased risk and logistics effort required, 0.0 should be more - not as - profitable (in raw isk/h) than highsec L4 mission running.
I'd really like an answer to this question, since I'm suspecting it will be hilarious.
|

Hratli Smirks
GoonFleet GoonSwarm
|
Posted - 2009.11.08 20:55:00 -
[5]
YES OR NO: Due to the increased risk and logistics effort required, 0.0 should be more - not as - profitable (in raw isk/h) than highsec L4 mission running.
Would like this answered because seriously, if 0.0 is supposed to be less profitable than 0.0 then there's no reason to try to live out here as opposed to hang out in Empire and NPC sov which end up having the most profitable resource general alliance membership have direct access to (level 4 Q20 agents)
((except for Blood Raider NPC space which doesn't have a Q20 L4 agent))
And if alliance members don't make money in their space then they don't spend time in their territory at which point there is no point sending a small gang through for ~good fights~ because there won't be anyone to shoot.
I mean I guess a small gang could drop those sov stealing gadgets but unless they did it in a valuable moon system (which are getting nerfed and thus less valuable) nobody would bother showing up.
If you did do it in a sov'd R64 moon system (predicated on R64 moons still being that much more valuable than anything else) then chances are it will have a cynojammer and jumpbridge upgrade and haha wow POS fights over moons in cynojammed/JB systems wooooooooooooo.
Honestly at this point I'm more excited about talk of moving to Syndicate or NPC Delve or Stain than I am about any of those sov improvements
|

Hratli Smirks
GoonFleet GoonSwarm
|
Posted - 2009.11.09 03:59:00 -
[6]
YES OR NO: Due to the increased risk and logistics effort required, 0.0 should be more - not as - profitable (in raw isk/h) than highsec L4 mission running.
This is a really good question, and I bet CCP really doesn't want to answer it
|
|
|